Original title: LOL designer broke the news about new equipment: attack effects can trigger bloodsucking, mythical equipment enables dynamic icons
The LOL designer continued to announce some League of Legends preseason news on Twitter today, and also talked about new equipment: attack special effects can trigger bloodsucking, and mythical equipment enables dynamic icons.
Some minor changes to the pre-season test server, we will make an adjustment so that the damage from the attack special effects of the equipment (not the hero skills) can trigger the lifesteal effect.
This allows players to consider attacking special effects when choosing defensive equipment.
Small test server update!
We are adjusting the visual effects and upgrading the icons of mythological equipment.
The following is a preview of some of the icon animations of mythological equipment being produced.
1. The new equipment system does not have too many two-way equipment options, such as equipment that takes into account AP/health/armor at the same time, which makes it difficult for some heroes who need these equipment to play.
2. The new store guidelines are a bit strange. For example, some gameplay feedback said that it took a long time to find where to sell equipment for the first time.
3. For certain individual equipment, most of them complained about being too strong or too weak.
Of course, the new equipment system has just begun to be tested. I believe there will be a lot of balance adjustments. The dynamic icons of the mythical equipment are indeed very eye-catching, which can show his nobleness, but it feels a little bright if too many mythical equipment is crowded in the store Blind.
I believe Riot will make more reasonable adjustments in the future.